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WELCOmE!

GAME SOUND DESIGN
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Audio Implementation

StackOBot | Unreal Engine
Wwise/UE5 Implementation, Sound Design
The Explorer | Unity
Wwise/Unity Implementation, Sound Design

Sound design

Inside | Playdead
Gameplay Sound Redesign
LAKAY | Film by Amarise Defranco
Sound Design and Mix
Tendril Echo Received | Eldritch Pixels
Gameplay Sound Redesign
Rift Apart | Insomniac Games
Sound Redesign
Crash Wheels | Quiet River
Gameplay Sound Redesign
Grapes Animation | Dayton Busse
Sound Design

About Me

Hi, I'm a sound designer originally from the Faroe Islands, now residing in Copenhagen, having recently received my Bachelor's degree in Audio Production. I am currently pursuing a Master's degree in Game Design at IT University of Copenhagen.

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I have a love for music that dates back to my teenage years, playing in bands and eventually discovering the world of mixing and mastering, and later, sound design. My passion for sound design grew further when I was introduced to game audio during my studies at SAE Institute. I taught myself to use Wwise and audio implementation in Unity, and focused my Bachelor's project on sound design for games.
 

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Main Skills: Sound Design, Mixing, Nuendo, Pro Tools, Wwise, basic Unity, and Field Recording. 

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Additional Skills: Guitar,  Bass, and Premiere Pro.
 

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